![]() ![]() It was a tough life.Īs with how one of our goals with Overlord was to make vassalization more enjoyable as either Overlord or Subject, we wanted to make interactions with Pre-FTL civilizations more interesting and robust. ![]() When left to their own devices, they often destroyed themselves in a blaze of nuclear fire or met their end to asteroids. Utterly at the mercy of more advanced civilizations, they were eaten, enslaved, purged, and once in a while, peacefully integrated. Look to the Stars, and Tell the Heavens Your StoryThe Pre-FTL experience in Stellaris has generally not been a wonderful one. It’s been quite a while since our last Story Pack, so this seemed like a great opportunity to unleash the might of our Content Designers. The last few years have featured a handful of relatively dark expansions - Necroids, Nemesis, Overlord, and Toxoids all leaned towards authoritarian or dystopian themes, and while Aquatics was more neutral, we felt it was time for a more positive, utopian release. After some consideration, we decided that they had a strong enough theme to expand into the core of a full Story Pack. We’ve been eager to expand the interactions you have with pre-FTL civilizations for quite a while - some of the designs in First Contact date back to things we wanted to explore back during Federations, Nemesis, and Overlord. ![]()
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